Blizzard Entertainment, Inc.
Shanghai, China
2012.10 — Present
Blizzard Entertainment, Inc.
Shanghai, China
Manager of Cloud Engineering
2020.08 — Present- Responsible for cloud engineering for Blizzard China games; before the original NetEase licensing agreement expired, continued Overwatch deployment on AWS China, including cloud services and anti-DDoS protection.
- Following the China service relaunch, handled nearly all cloud engineering work, deploying all China game services across an environment comprising Alibaba Cloud and AWS China to support game launches and ongoing operations.
- Contributed cloud deployments to the China relaunch projects for World of Warcraft, Hearthstone, Overwatch, and other titles.
Manager of IT Infrastructure Engineering
2017.03 — 2020.08- Established a multicloud strategy for Blizzard China, deploying several game products and web applications to public cloud platforms.
- Progressively deployed Overwatch on AWS China following its OpenStack private-cloud deployment, including cloud services and anti-DDoS protection in the AWS environment.
- Led the systems engineering team, integrating public cloud, private cloud, and on-premises datacenter infrastructure.
Lead System Engineer
2016.03 — 2017.03- Built an OpenStack-based private cloud to run Overwatch as its China launch marked a transition in infrastructure delivery.
- Shifted focus from datacenter operations and systems engineering to private-cloud platform construction and game infrastructure deployment.
Lead System Administrator
2015.03 — 2016.03- Responsible for IT work across Blizzard China's datacenters, including operations, systems engineering, database server provisioning, and datacenter design.
- Contributed infrastructure and systems support to the China launches of Diablo III and Heroes of the Storm, and to the StarCraft II: Legacy of the Void project.
Senior System Administrator
2012.10 — 2015.03- Responsible for daily operations and systems engineering across Blizzard China's datacenters, provisioning database servers and contributing to datacenter design for game operations.
- Contributed to World of Warcraft China operations and expansion projects, StarCraft II: Heart of the Swarm, and the Hearthstone China launch.